Sunday 26 February 2012

Level 2 - Game 1 - Session 2

So begines level 2: The shores of Hell

The opening of this game was one of anticipation on the marines part, and the start area provided a top up of weapons and plenty of demonic targets, the Marines had little trouble in the start and 1st area, only after fighting through area 2 (which the rules stipulate is subject to 'darkness') was it possible for the invader player to score 2 frags. the marines chose to enter area 4 to their effective left as they exited area 2. This area, coupled with several large enemy spawning and several well used imps to provide harassment sniper attacks meant that the marine players quickly suffered the 4 remaining frags ending the game.

Marty accrued enough experience to purchase an extra marine skill card, this was randomly chosen and it turned out to be 'spec ops' further increasing what is possibly the most overpowered marine players ability to cause damage.